This is sunset over my fractal sea. The sea surface is quite complex using layered fractal noise. The sky has five layers of clouds that I tweaked for hours. Last, the render time at 1600x1200 was about 16 hours.
San Dunes are a definite possibility. I'll have to try them by substituing the water parameters into the terrain generator. Thax for the suggestion. I'm still learning this stuff. It can get fairly complex to where I have to "feel" may way through. So in that sense it may actually be real art.
-DFX-
I think the objective for many of these computer-generated landscapes is to trick the casual observer into thinking it is reality. You've gone far in achieving that goal.
My suggestion for increasing it's artistry is to think of the rule of thirds when you place the sun.
The rule of thirds is certainly a great way to go, but with this image, I like the sky so much and the water was the main focus that split it nearly down the middle on purpose. I"m going to do a few more quick renders (low resolution) dividing it differently. Thanx.
-DFX-
now that Caedes mentions that I do sort of agree... I suppose the sky itself is nearly variegated enough to keep it all balance, but the water is so strong that, yeah, maybe moving the sun off of dead center would have been better. it's still awesome
i like the sky... the clouds flow along together almost perfectly with the colours...but the water needs some work..black? eh, too much- you need to show depth but otherwise nice tweaking
Not being a digital art designer, i guess you should take this with a grain of salt:
1. Oceans aren't flat usually. So get some rolling going. The wavelets are good, but get some large-order wave action. This might work i guess for a great lake.
2. The stars suck. They are very unrealistic. If you are going for realism, you might want to spend some time looking at a real sunset... stars are very diffuse and they are not even nearly in that large of a number. In your picture, they are distribute quite isotropically. Pick a few bright ones and stick to that... but diffuse bright ones.
3. The sun circle is really annoying. You will want to make it less hard-edged by adding some spectral variance not only in the surrounding sky, but inside the sun as well. Make it more continuous. Most importantly, make it match the reflections off the water. It seems the sun is WAY too large on the horizon for the corresponding reflection line.
4. Make the sunset sky reflections more horizontally distributed. It looks to me like it (the longer wavelength light) is surrounding the sun in a kind of halo.. the sunsets i've seen have it more bleeding into a horizontal fashion... there is a scientific reason for this as well. The closer you get to the horizon, the more atmosphere you look through, and the more the short wavelength (blues) light is filtered out. All that is left by the time you see the sunset are the long-wavelength reds and oranges. This is the reason for why the sky is blue and sunsets are red. It's called Rayleigh scattering:
"http://hyperphysics.phy-astr.gsu.edu/hbase/atmos/blusky.html#c2"
I hope i don't sound too annoying. I like it overall and have NO idea how you did what you did.
i forgot to mention too that the resolution (at least on my computer) seems to detract from the ocean waves the further away you get (or closer to horizon). It looks fine on the thumbnail, but for a desktop, you want clear res for the whole thing.
I appreciate all the helpful suggestions. I'm still learning. I did mean to turn off the stars, but the render took so long, I didn't have the heart to go back and re-do it. I guess I should have tried to remove them in Photoshop.
I don't agree agree about the waves. These are just about how I wanted them. I understand what you mean, but I wasn't going in that direction. It's more of an artistic decision. I feel digial landscapes are art and not need to look overly realistic, in fact, I sort of prefer the surealistic sometimes.
-DFX-
wow, you could have told me that this was a real picture and i would have believed you. The only thing is see is that you used too much noise on the water, as you can see closer to the horizon. This is extremely good!
Wow, almost impossible to see that the image is digital. It's about the closest to real that i've seen, however... it still gives a sureal look. Amazing. 10/10
Fabulous image....very pleasing to the eye, the waves are just great, love the reddish reflextion. The sky shows great depth and terrific coloring. I don't know about you but sometimes all those "rules" are made to be broken and this image proves it. I know what I like and I like what I see. Nice!
A superb job. Another one of my favorites that you have created. I love it. I have an idea, what would happen if you made the reflection of the sunset, with a broader spectrum? How would you llike that look? I think that it would look pretty cool. It may not work, but I just thought of the idea. Write me back and tell me if you like the idea. Or if you don't and tell why. :)
THis is beautiful. I don't know much about fractals, how is this sea a fractal sea? I think it would be awesome to create another version of this piece and put some sea stack islands in it or something like you'd sea in Japan- the tall steep islands.
Thanx everybody. That's the nice thing about having good software that can implement your vision. It often comes out looking even better than you visualized if you do it right.
Overall it is a good image. I agree about the water, contrary to popular belife the ocean can be dead flat. Not a single wavelet. This is a sailors worst nightmare. What i do think is that the background ocean is to noisy. The stars of course and the sun is to hard edged and is not producing enough lite in the scene. Otherwise it looks great.
I agree though that it seems to be consensus that everyone aims CGI to look "life like" or like a photo. Sometimes you can/want to acgieve that but sometimes your looking more to portray an artistic and thoughtful image. I can spend days making high res textures, models, and lights to get that photo finish or days getting a scene to look great. I personaly like a balance inbetween. If you like an image don't let anyone tell you different, there are scenes ive made that ive been told look like crap but I still love em. Remember CGI is just as much an art form as photography. you need to think about colors, light, size, position, angle, etc. Don't think that cgi guys/girls thow these images together in a matter of minutes, I spend days or weeks on a single image and usually tweak it long after I post it here or anywhere. Also remember these images are all figments of an imagination, we need to draw the whole scene in our head before we can start.
So great image and I just wanted to remind all of you other artists out there that CGI is a very complex medium that takes a huge amount of time and thought to get a great image.
you know, the way that program renders the waves, you could probably tweak it to make sand dunes instead of an ocean.