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  The Doll's House  

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Uploaded: 12/30/11 10:17 AM GMT
The Doll's House
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Dlds: 171
Status: active

I just had to do something with Ray's (Sivraj) Dolls image as a texture to put inside the window. This is more a study in realism using VUE9 than anything, although it took some post process editing to tweak the highlights and shadows to get to this stage. I also borrowed Ray's Study in Colour and texture for an additional texture to add a little urbanisation. The door, which appears in a lot of my CGI work, got a make over to make the arch round instead of angular. The windows were free 3DS Max models imported into Vue, repainted and distressed. The paint effect is a cracked stone bump map miniaturised and enhanced a little, although perhaps too much. The wall brickwork is my own texture. The figures are stock images placed on planes inside the Vue scene to get the lighting correct.

My personal favourite touches are the reflections of the building opposite in the windows (one of my venetian mansion models), the slime on the brickwork and the spiders webs in the corners of the glass. The question is, does it work? Comments and critiques welcome, indeed, encouraged on this one.

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+purmusic
12/30/11 11:23 AM GMT
Chris, hard for me personally to comment on the facets you draw attention to in your accompanying narrative.

My CRT monitor is not cutting it here.

Find the details are lost in the shadows (and I even cranked brightness/contrast up to 100%).
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+purmusic
12/30/11 11:24 AM GMT
(Even difficult to categorize, given the current gallery options.)
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::casechaser
12/30/11 3:34 PM GMT
Chris, I do not know what is more foreboding, the dolls' faces in the window or the doll at the door!

To answer, does it all work, I think it does! The cobwebs and the slime add to the malefic effect, daring only the brave to enter.

Happy New Year! ~~ John
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.Flmngseabass
12/30/11 7:13 PM GMT
Very nice work here Chris but I, like Les,would prefer this to be a bit lighter to bring out more detail. I fiddled with this image in Photoscape and would like you to see it if you care. Where could I send it???Bruce B.
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BB
::coram9
12/30/11 7:47 PM GMT
I don't mind light, in fact I do some very light images, but that is not the effect I wanted in this particular image, where the viewer is not supposed to see all the detail straight away.

I love being able to hide things in the shadows that the mind takes in but the eye does not see. Things to be discovered later. The woman at the door is the main focus of attention, the obvious subject. The doll's heads are the second element, the bit that makes the first element less normal, not that the woman is that normal anyway. The third element is the crouching creature in the other window, that which makes the scene even more odd. Is she inside the house, or a reflection of the street outside? To make the last element obvious would be to detract from the mood of the image that, I hope, grows on the viewer as they take in the details. To see this all at once in the first instance is to miss the point of the image.

The reflections are toned down on purpose. Although almost 30% of the light comes from the reflected light of the building opposite, rather than direct light (atmospheric radiosity) making it a necessary part of the scene generation, the reflections are mere clutter, that which makes the scene believable, and not anything to do with the story it is telling.

However, the biggest reason for not making it daytime, is that it shows all the flaws of the CGI!
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"There are no rules for good photographs, there are only good photographs." Ansel Adams - Gallery - Web Site - follow me on Twitter.
.Jhihmoac
12/31/11 6:12 PM GMT
Looks like a nice place to visit...Excellent job...Faved

Happy New Year...
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"Put up...or SHUT UP!" Visit Jhihmoac's Gallery

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