Apophysis has never liked me :( I am having problems rendering. It gets to 6 seconds remaining and stops. For an hour I left it - and nothing, so pressed the pause button to try and jog it into action. The pause button is till there, no Resume button!!
Will have to abandon this effort but does anyone know why this happens? It is for the third time.
Latest version installed.
Maybe it uses more space than available. When you render it and the screen comes open, is the "Physical memory available" less than the "Approximate memory required" or more than the "Approximate memory required"?
I will have to check that out on next attempt thanks Astaroth. From memory I think it said it required 16MB. With my earlier attempts I never had this problem, it just seems to be since I installed the newer version.
I know from previous people's questions that if your output path doesn't exist it won't write the file when that time comes .. so you could check that
so .. that would be on the RENDER window .. file name box .. click the folder icon and navigate (or re-navigate) to an existing folder ... make sure there are no anomalies in your file name that WINDOWS would choke on
Thanks Keith, it all seems to be in order in that department, but the only in the folder allocated was a .RAND file of a couple of hundred Kb.I have deleted that folder and created a new one and am rendering at present, estimated time 45 mins so will see what happens this time.
This is what it says - does it look right?
--- Rendering "Apophysis-061219-1.png" ---
Size: 1511x1200
Quality: 2000
Oversample: 1, Filter: 0.4
Buffer depth: 32-bit integer
9:01:46 a.m. : Allocating 28.67 Mb of memory
9:01:47 a.m. : Rendering...
to get 1600 x 1200.. uncheck the "Maintain aspect ratio" and manually change it..
as for it stopping .. that used to happen to me too.. go into Options -> General and you will see "Multithreading" make sure that says "OFF" that should help it..
Jac, I did have 'maintain aspect ratio' unchecked - tis a puzzlement.
My last rendering worked, after making a new folder after reading Keifers advice. Just the same as the previous one in the same place. (thanks Keith you put me on the right track even if I do not understand why)
I don't think I used to save in png though and it has come out with a transparent background - useless as I dont know how to do layers. Time to learn perhaps. If I convert it to jpeg it looks a mess as more of the squiggly bits are visible, which I could not see before I rendered it.
I run my 17" monitor at 1280x1024 resolution .. so I might have room to do this, where you might not
I set my Main Apo window at 640x480 .. to do this hit F5 to open the ADJUST window .. then click on the IMAGE SIZE tab ... set 640x480 as one of the PRESET sizes .. it is good to use a 4:3 ratio so that the size and placement of your flame mimics the final 1600x1200 (also a 4:3 ratio) has no surprizes
if your flame was "randomed" at a wonky ratio it will always want to set this size ... so set the preview window to a 4:3 ratio and re-generate a new batch of randoms
check the checkboxes for maintain aspect AND resize main window
the little preview window on the ADJUST window is a good indication of whether your flame is a 4:3 ratio .. if there is an offcolor border visible in this view then your ratio is whacked
Disclaimer: ... this has been a product placement for the three Duba-Words ... Wonky, Whacked, and WayShio
Will have to abandon this effort but does anyone know why this happens? It is for the third time.
Latest version installed.