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GOt help with my PSP 9??

::verenabloo
08/17/05 12:39 AM GMT
DOes anyone know why my new Paint SHop Pro 9 freezes up when I click on RESIZE? I have to do a ctrl//alt//del and then I have to start over, and it STILL will not resize..Is there a Tutorial or a HELP anywhere for this? I had PSP 7 but got rid of it, and am trying this one..
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prismmagic
08/17/05 12:48 AM GMT
Do you have enough ram in your computer. It also may need to be set uo for scratch memory.
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::WENPEDER
08/17/05 1:05 AM GMT
This is a tutorial on resizing for printing using Paint Shop Pro, but I don't know if it will address your problem: http://www.hypergurl.com/exactresizing.html
Wen
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::WENPEDER
08/17/05 1:07 AM GMT
BTW, I've had something similar happen in Photoshop when I made the mistake of trying to make an image 1600X1200 in INCHES rather than PIXELS....??
Wen
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+camerahound
08/17/05 3:49 AM GMT
btw, I've found that working with a hi-res image in PS-CS2 at 10 in x 8 in can be enhanced if you increase to 20 in x 16 in (or triple) during the process, then convert back to 1600x1200.
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prismmagic
08/17/05 4:50 AM GMT
An 8 x 10 image at about 1200 dpi = 9600 x12000 pixels image in relation to ram this = about 5.94 gigs of ram to to render the image at a reasonable rate. Other wise you don't have to walk away for 5 to 20 minute for every filter or inhancment of the image.

The difference between a 1600x1200 pixel image and a image designed for printing is vast. If the image is for the web you are better rendering it at twice the size of what you are going to post. other wise a 3200 x 2400 image to start with. The image will be sharp and clean. Then reduce it. you will also have a dpi or pixel setting on your file prefereances for the image. this will make a differance greatly.

This is how it works for say a 8 x 10 image at 1200 dpi ves. pixels broken down in ram.

9600 x12000 pixels x 32 bits x 8 in layer depth divided by 1 x 10 to the 9th and you will have the amount of ram you need to work with and produce a 8 x 10 at 12 00 dpi image.

I render images up 17 x 24 inches and my present system has 3 gigs of ram. I am constantly into virtual memory, I'm constently thrashing the hard drive, which is not good. So I use a independent hard drive for my scratch drive. So when you render a hi- rez image you will see that your hard drive light is on steady, that means your thrashing the hard drive. This will greatly shorten the life of the hard drive.

I will be building a opteron dual core processor AMD computer based on a server board with a 8 slot ram capacity with 8 x 2 gig sticks of ram with two scsi drives possibly with optic connections.
So what I will have is a 16 gig computer with two 20,000 rpm scsi drives and 256 , 9600 graphis card.

Just be sur you save the image several time at different step and the final before you make the change of rez and size.

These Links may help you a little in understanding how and why.


http://www.astropix.com/PFA/SAMPLE5/SAMPLE5.HTM
http://www.scantips.com/basics3b.html
http://www.vividlight.com/articles/3316.htm

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::verenabloo
08/17/05 5:38 AM GMT
Wow! Do I really have enough brain power to understand all this? whew...well, I will give all of your suggestions a try..but not this late at night..but tomorrow in a fresh day..its supposed to raIn..so I will stay indoors and learn eh? thankies to all of you.
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The more difficult the obstacle, the stronger one becomes after hurdling it.
::philcUK
08/17/05 8:13 AM GMT
Before you jump into the super computer build you may want to check with Adobe about their program RAM limit - last time I checked (v.CS) Photoshop would only recognise a maximum of 2GB of RAM regardless of how much you actually have. I dont know if that has changed in CS2 - havent looked into it yet.
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"Some mornings, it's just not worth chewing through the leather straps"
prismmagic
08/17/05 3:09 PM GMT
Phil what I understand , Is that it is windows XP that has the problem with the ram.
I will be using server 2003.
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::verenabloo
08/17/05 9:25 PM GMT
I dont know what to think anymore. I know my PSP 7 was fine...then I upgraded to PSP 9 and I even installed Photoshop...last night I had some of my already sized photos ready..then I went to PSP 9 and framed one, then I saved it and wanted to post it in caedes, and it wouldnt take, it wasnt caedes that said no...then I tried three more times and NONE of those photos would work...I dont know why not...Someone told me I need more RAM...well I can get a new hardrive I suppose...maybe I should totally use Photoshop? Why do you think it is XP that has the ram problem? I have had windows xp a long time, then when I nad my new puter built 6 months ago, he put in windows xp professional..things were doing great, I had no problem til VERY recently..within the past 2 months.
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You can do anything...if you don't quit!....
prismmagic
08/17/05 11:11 PM GMT
A hard drive will not make a difference. you need as much RAM as your computer can hold and if you get another hard drive for working with get a rapter 74 gig and utaliz it as your sratch drive. There a little faster and a little more expensive. All you get with a faster hard drive is a faster virtual paging source and storage.Anything that has to do with rendering is in your RAM.
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::verenabloo
08/18/05 6:11 AM GMT
WOW..I actually was able to SIZE a photo in my new Photoshop..WOOHOOOO!
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You can do anything...if you don't quit!....

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