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Geometry buffs

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11/20/04 6:50 AM GMT
I am trying to create a diamond in Bryce, IE a cube that is standing one one corner, with it's opposite corner directly above. However I can't figure out what angles to enter into X,Y and Z to get this to happen. Logically I thought it would be 45 deg. in the X direction, which gets the cube standing on one edge, with the opposite edge directly above; and then I enter 45 in the Z direction to tilt the cube onto it's corner. However that last instrution does not result in what I want. Does anyone know what angles I should be entering??
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