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An Incendia overnight render (not complete). The goal of this piece is to get a better handle on the Volumetric Fog settings in the program. I used two basic shapes intersected, set the lighting from the front-lower-right to see the effects of the shadows off the objects in the atmosphere. You can see some streaking in the center flowing up to the left. I apologize for the small size and incomplete render. I am once again after feedback (thanks to Ian for info - awesome dude).
Ian :)