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---Utilizing the same figure in this previous composition... This particular 3D figure program allows you to position the rendered character image in a perspective view of choice before flattening it into a 2D .PNG... From there, I imported it into Photoshop, changed the image into a workable .PSD format/environment like every other multi-layered master I create and then work with, and was able to make some changes to her features and attire as well as constructing the background...
...On the personal level, I do not really go too much for these 3D "stick figures" per se, which is probably why I do not use the program much... I instead prefer constructing my own figure components from scratch in Photoshop, adding texture, detail, lighting F/X, or shadowing via different layers, all while giving the character a more "cartoonish" or drawn look like I do before I combine (flatten) the image into a .PSD and save it as a separate file for whenever I need it for some kind of background I choose or concoct... Very "old school" I realize, but that's how I have been doing things all these years...